Game Screens


① HP Gauge
The character’s remaining HP.
When this gauge is empty, that character has been defeated.
② Character
The character currently playing.
③ Remaining Time
The time remaining in the round.
④ Control Type
Color used for the character’s name indicates the control type in use. Stylish type (shown in green), Technical type (shown in orange)
⑤ Victory Icon
The number of rounds that have been won.
When you win a certain number of rounds, you’ve won the match.
⑥ Heat Gauge
This gauge is consumed by performing Distortion Drives, Rapid Cancels, and other special actions.
⑦ Barrier Gauge
The gauge is consumed as the character uses their barrier.
When it is depleted, the character enters "Danger" status.
⑧ Overdrive Icon
This icon indicates whether Overdrive or Break Burst can be used.
It illuminates in yellow when these special moves are available. It will be grey when they are not available.
⑨ Hit Count, Damage
Hit Count, Damage
Shows hit count and damage that have been inflicted on the opponent.
When hit count is highlighted in red and blue, it means there has been a combo that can’t be blocked, and a timing where the attack was blockable, respectively.
The number of attacks that were blocked will show up at the bottom.
⑩ Messages
Shows the phenomenon that is currently occurring, such as "Counter."
⑪ Character Unique Gauge
Certain characters have gauges for their own unique abilities. This is where those gauges will appear.

*These button controls are applicable during handheld mode.

*The game screenshots displayed are from a game still in development, and subject to change.